animationsberechnung bei grossen steps beschleunigt, usw.
git-svn-id: http://svn.lsim.tuxzone.org/trunk@13 4bec179b-ab65-46ed-a5f8-55b8b5c735d0
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@@ -72,6 +72,7 @@ class SimulScene : public QGraphicsScene {
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void setMeterPerPx ( double theValue );
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double getMeterPerPx() const;
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void setFlightPathVisible(bool visible = true);
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private slots:
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void displayResizeRects(bool move = false);
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@@ -86,7 +87,7 @@ class SimulScene : public QGraphicsScene {
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void flightPathVisibilityChanged(bool visible);
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private:
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QTimeLine *timer;
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SceneMode myMode;
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///Zeit pro Step in ms
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